PowerColor Red Devil AMD Radeon RX 6800 XT 16GB GDDR6
The RDNA2 graphics architecture is built on the philosophy of enormous amounts of compute power to accomplish real-time raytracing. While the most compute-intensive part of ray-tracing, ray intersection, is processed by fixed-function hardware, quite a few aspects, such as denoising, are handled via compute shaders. That’s why AMD doubled the SIMD resources over the previous-generation RDNA, coupled with a new high-clock-speed silicon design. A side-effect of this approach is an enormous performance uplift with traditional raster 3D rendering performance. As it stands, it will still be some time before we have pure raytraced graphics, and both NVIDIA and AMD are stuck with having to combine raster 3D graphics with certain real-time raytraced elements. AMD in its launch event claimed that the RX 6800 XT performs in the same league as NVIDIA’s flagship RTX 3080, and the RX 6800 goes against the RTX 2080 Ti (or RTX 3070), which should mark AMD’s return to the high-end segment on the back of this performance uplift.
PowerColor Radeon RX 6800 XT Red Devil “Big Navi” made landfall today. The Red Devil brand represents PowerColor’s most premium custom-design AMD Radeon graphics cards and builds on the legacy of the well-praised RX 5700 XT Red Devil. It launches today alongside the cost-effective Red Dragon series and numerous other custom-design RX 6800 series cards by AMD’s board partners. “Big Navi” came out earlier this month as an AMD reference design, today we’re reviewing the custom-design cards. The RX 6800 XT and RX 6800 bring AMD’s new RDNA2 graphics architecture to the PC platform, which debuted earlier this year on consoles such as the PlayStation 5 and Xbox Series X/S. On the PC, it introduces full DirectX 12 Ultimate readiness, including support for real-time raytracing.